This is a simple VEX code that allows you to change the size of objects:matrix3 xform = primintrinsic(0, "transform", @primnum);
scale(xform, chf("scale"));
setprimintrinsic(0, "transform", @primnum, xform);
This is a simple VEX code that allows you to change the size of objects:matrix3 xform = primintrinsic(0, "transform", @primnum);
scale(xform, chf("scale"));
setprimintrinsic(0, "transform", @primnum, xform);
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