26.01.2022, 20:40 fxtd

To hide particles made in addition to an object (for example, smokeobject), you need to create a node Rendering Parameters Volatile:

Next, in the Data Name field, specify Geometry/RenderParms, where Geometry is the name of the data to be hidden.

Then, by changing the Display parameter, you can turn on/off the display of geometry. This doesn’t affect the status of the simulation.